About This GameExperience the mysterious and mystical by taking on a journey with Mims in this strategic god-like video game. Create structures, plant vegetation, breed animals, take care of your minions, use divine PSI powers, triumph in face of natural disasters, fight monsters, predict the future, reveal secrets and so much more. Assume the lead over Mims as they journey across the galaxy in their epic quest!ABOUT THE MIMS BEGINNING:“The Mims Beginning” is a god-like strategy game with a dose of cosmic humor. The story takes place in an unknown space and time. In this galaxy mythical floating islands give shelter to all kinds of unusual and dangerous creatures. The game combines elements of fantasy and sci-fi genres. Build interesting structures, plant vegetation, breed animals, take care of your minions, use divine PSI powers, triumph in face of natural disasters, fight monsters, predict the future, reveal secrets and much more. Assume the lead over Mims as they journey across the galaxy in their epic quest! During their intergalactic voyage Mims are hit by an asteroid - their spaceship reduced to debris and the crew forced to evacuate onto nearby planets, which hold their own share of surprises. The player's goal, among others, is to perform various tasks necessary to repair the spaceship. You begin by properly expanding your new colonies. Every mission takes place on a different planet, where isolated groups of castaways face their own fate. The game combines numerous elements of gameplay: Your colonists act on their own most of the time, going about their duties without orders issued by the player. However, you can control them directly by issuing simple commands. As the leader of the colony you have psionic power at your disposal, altering the fauna and flora of your planet, as well as the environment which they inhabit. The main focus of the game lies in expanding and defending the colony. Every building or plant placement counts, nevertheless the game falls more into a light-strategy genre. The basic resource crucial to the colony's survival and development is energy. It is also essential to Mims’ vitality - used while performing work, as well as for maintaining proper functioning of the infrastructure. Vitality is obtained in generators using Bio Mass - derived, in turn, from special fruits processed in the Extractor. Part of the energy can also be obtained from wind flow thanks to correct placement of Wind Turbines. The tasks performed by the Mims should include the expansion of the colony and picking up Bio fruits.Some of the Mims act as a protection against various and dangerous creatures attracted by the scent of fruit and animals. The Mims’ knowledge allows them to breed animals that feed on different types of fruit. Grown animals can be traded with native tribes and exchanged for crystals essential in further expansion of the colony. In order to grow fruit for animals, Mims will also need to sow seeds from various plant species, such as exploding plant that hurls fruits around. Choosing good sites for sowing seeds has a strategic element to it. A clever leader is able to use the topography of the map to their advantage, thereby avoiding excessive scattering of fruit all over the planet. In case of a bad placement, fruit crop can be lost due to fruit rolling off the edge of the planet. If the crops fail to be harvested on time, they will soon rot away, resulting in a loss of a precious resource. Along the way you shall also gain access to new buildings, plants, acquire new Psi powers, as well as invent new skills for your Mims. Badly governed colony expansion may result in a crisis and chaos on your planet, in which case you might be forced to restart the scenario. As the story progresses, Mims will find themselves facing threats from outer space. One of them is a meteor storm that can wreak havoc among your colonists. In order to be prepared, you can invent technology that allows you to predict such future events. Help Mims survive the numerous perils of the galaxy in their bid to reach their final destination! b4d347fde0
English,German,Polish,Italian
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After a terrible event the Mims find their home planet destroyed and all the little Mims scattered through space apart from the lucky few who managed to reach escape pods in time. But fear not! The Mims possessed an item which has the capability of restoring planets and before the horrific destruction of their home world they were able to jettison it to safety. Unfortunately it's ship was hit by debris from a meteor and all systems were shut down leaving it floating helplessly through space and no way for the Mims to reach it. With the help of you, their new God, the Mims must locate this if they ever want to flourish happily again and have any hopes of seeing their home rebuilt. The Mims Beginning starts with an awesome little story and I found myself captivated right away. Your job as a God is to guide the Mims to safety and help them slowly rebuild and become prosperous like they once were. There are two modes to the game, the first and main being the Story mode. This is the mode that you'll want to start playing as not only does it contain the tutorial but also progressing through this this mode allows you to unlock the buildings and god powers in a specific order and will help you learn what they each do one by one. The Story mode follows the story of the Mims and you'll make your way through it by completing the objectives you have on each level/map which will in turn unlock the next. Survival mode on the other hand has all buildings, research and God powers unlocked and may be a little overwhelming or confusing to those new to the game. Survival mode has four difficulties that you must try to survive through starting at Easy up to Very Hard. You can also customize your own difficulty so you can choose if you want a relaxing sandbox style play, or something much more challenging to push yourself. To help the Mims survive in either mode you'll need to guide them by telling them which buildings they need to create much like other God games. Your Mims will build what you tell them too and can also be told to go to specific places but other than that your Mims will carry out the task they most feel important. There are different types of Mims which you will encounter as the game goes on and these vary from Mims like Workers who do the day to day jobs, Guardians who patrol and protect the other Mims and even Shamans who can sense other Mim colonies that are in danger and allow you to help them. You also have various unlockable God powers to help you influence the Mim world further such as a group heal to revitalize and heal your Mims, fruit rain for when you run low on Biomass and things like a Psi cage used for trapping enemies and a Psi bolt for when you need to get offensive. All of these can be cast using Psi energy which is generated over time. You'll need both Biomass and Gems to build/create in your world, the main being Biomass. Biomass is harvested from Fruit which can randomly be found growing in most worlds, but can also be created from your own fruit plants. Biomass is used for almost everything from building things to creating animals or powering buildings. Gems, however, are harder to come by as you can only receive them from a few sources. Buying and raising animals will be your main source of Gems but you can also find limited deposits on your island and some God powers will help you also but those these aren't unlocked right away. Once you've grasped correctly managing those two sources its up to you to build, survive and complete your objectives as you see fit. The dialogue throughout the game is both charming and humorous and the cutscenes give the Mims substance rather than just being 'things' you control like it is in most God games. I started to feel rather attached to my Mims and in one particular mission (I won't give any spoilers) I found myself heartbroken at my helplessness during a certain event. As with most games The Mims beginning does have some little flaws. My two noticeable cons with the game are minor ones to me but some might find them much larger as they do impact the gameplay. The first is there is NO save mode. I'm going to repeat this as there are many negative comments I've found about this simple fact. THERE IS NOT A SAVE FEATURE. This applies to both story and survival mode so if you're looking for a game that you can come back and play the same save later this is not it. If you are like me, however, and enjoy smaller sessions you won't find any issues with this. This is something that'll not be added either as you can read here (the devs tried for a month and a half to implement it and it reaped no results and detracted from developing content). My second issue is more of a personal one but things can become rather overwhelming if you're not careful as there is a lot going on. Guardians are rather weak on their own so you'll heavily rely on using your god powers at first to destroy enemies so you'll constantly have to be checking your map for any new mob spawns. Speeding up the game increases the speed that enemies spawn so you have a choice between speeding through production and risk being overrun by enemies quickly or playing most of your game on a slower mode which can become a little tiresome especially since there is no save feature. You also have to produce animals manually one by one so you can't have the game running fast for any long period of time or you'll end up wasting time as you often forget to keep producing them. I did ask the devs if they plan to change this and they've replied saying they will look into it which is awesome! :D The Mims Beginning overall is a fantastic game with a charming story and the kind of gameplay that keeps you coming back. Despite it's lack of a save feature The Mims Beginnings trumps most of the other God Games out there and really is a wonderful project and a great example of just what Greenlight can bring to Steam.. Did products like Godus leave a bad taste in your mouth? Miss the good old days? Been waiting for a god game with some depth and loveable characters? Look no further. Gameplay video: https://www.youtube.com/watch?v=OXxfm_hsld0 Starting the game among floating islands in a distant galaxy, you are introduced to the Mims. Getting taught the basics of colony management you are then left on your own to proceed through the story, which not only is amusing but somewhat believable, mostly because of the wonderful art direction and accompaning soundtrack. Intro gameplay involves getting your power stations running, researching new plants and species for exporting to markets on alternate planets, giving your Mims a place for some well deserved R&R, all while trying to deter or kill any invasive 'pests' that may land on your rock in the sky. While I've only played through the earlier stages, for an early access product so far it's more polished then most games at final release. This team are obviously fans of the genre as everything about it screams a labour of love. Highly recommend checking it out, fantastic game which is only getting better. Can't wait to play more. :) Edited Note: Only minor issue was I couldn't seem to rotate viewpoint with the mouse, (maybe it's just me?). The Mims is a god-game where you play the mysterious creator who has ultimate power over an alien species who have crash landed on a set of floating islands. It's currently in early access and only the story mode is available, nevertheless I have not yet encountered any bugs and the game is very polished (short of a few typos) for day one early access. You must harvest resources, create buildings, keep your Mims happy so that they can work productively, create and grow animals that you can then sell for more resources, defend your base, fight off creatures, and search for the parts you need to rebuild your spaceship and go home. It starts off fairly simplistic but does gather depth as you progress. Problem is it takes a while to get there playing the story mode. If you're finding it too easy - it does get more complicated once everything is unlocked. I hope that when sandbox is implemented you can build on a much larger scope and hopefully set conditions that provide more of a challenge. I'll return to edit this once that is added! I'd also really like an option to save in the story mode, especially considering some maps have a fail condition, ie. if your special hero dies - you lose a solid hour of play. The (currently not rebindable) camera controls are the biggest negative and take some getting used to. I hope the developers consider reworking with the standard right click hold to rotate and tilt rather than having to move to the edges of the screen as well as adding bindings. Otherwise I can see the current system really holding the game back and frustrating players from the start. Despite some negatives that need to be smoothed out, the game is charming. Beautiful graphics, runs very well, cute, entertaining and fills a niche in a genre which is sadly devoid of recent titles. I don't think this is the deep strategy god game some people are still hoping to appear in the genre, but it still has an absolute ton of potential at this point. Time will tell.. You should not pass this early access title by. The many pros outweigh the cons, the few drawbacks being common of any sort of strategy game. Pro: 1. Very colorful, fun graphics. Nice to look at. 2. System requirements are low, and it runs great. 3. The soundtrack is relaxing and interesting. 4. A good combination of many game genres. 5. It is easy to like the characters. 6. Excellent writing, with funny references that anyone will understand. 7. Innovative Gameplay 8. It will give steam achievments in the future 9. Less bugs 10. Great Dev team! They maybe add your ideas, too. 11. Fair price!! The Not-So-Bad: 1. More voices would be great 2. The waving on the Start and Menu screens is a little distracting. Overall, this is a great game that combines many different genres. It does not seem incomplete, but it would be nice if the Mims had voices, also. No gameplay issues! No crashing or bugs that I could see. Very good. If you liked this review or want to see more recommended games, be sure to follow our curator group: Follow Original Curator Group. Kind of torn how to respond for this game. There is not a lot of depth to the game. It is simply place a few buildings and wait for the characters to build up mass to build a few things more. Rince & repeat, repeat, get stuck, restart, repeat, repeat, repeat. It can get monotonus quickly but at the same time that is something you're really just looking for in a game... simple. To counter the gather-&-build they seem to have added a few features to add depth/difficulty. Only the issue is that the game quickly gets too difficult to keep up play since monsters come too quickly & mims tire too quickly. You come to a point where you literally can do nothing because you have no money to build & no mims to make the mass that buys things. It becomes a moot, frozen game. Even on the slowest setting I couldn't make it through more than 20 minutes of the survival play because the strongest beast kept getting dropped on my island 2+ at a time. Don't get me wrong, I love a challenging game and am bored into quiting if things are too easy, but this seems to have no build up difficult and instead just has constant stream of same difficulty. Which means it kills or gets you stuck into impobility early if you don't happen to luck out on the monster drops & rate you can build necessary buildings. Despite than that I have enjoyed the occasiona play and would recommend trying if you have a chance to pick it up on sale. You will spend time enough and constantly be drawn back to try again after a time.
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